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- #CIVILIZATION REVOLUTION VS CIVILIZATION 5 HOW TO#
- #CIVILIZATION REVOLUTION VS CIVILIZATION 5 MODS#
- #CIVILIZATION REVOLUTION VS CIVILIZATION 5 FREE#
and i think thats what the developers intended. pretty much everything that was in civ 4 and not in civ 5 is a mod.
#CIVILIZATION REVOLUTION VS CIVILIZATION 5 MODS#
and support mods and even have a built in feature to enable mods in-game and download them via steam workshop and not have to visit any sites to download them (unless you arent using the steam version). i love how the developers take the community more serious here. civ 4's music is fantastic for what it is, which is a sillier, easier civ game.Ĭiv 5's modding community is amazing as well. its more high quality and moving and definitely has more money and time spent into it. The music of civ 5 is just a tiny bit better than civ 4's music. The combat of civ 5 is definitely more realistic in my opinion and is way more strategic and requires more thinking than the spamming of units and stacking them together to take down multiple cities in a few turns of civ 4. civ 4 is best for when you're bored and feel like playing a simple, yet great game about building an empire. civ 5 i think is the best for the thinking and strategy.
#CIVILIZATION REVOLUTION VS CIVILIZATION 5 HOW TO#
civ 5's ui is definitely more confusing, but you get used to it when you figure everything out and know how to do everything.Ĭiv 5 is definitely aimed at an older audience and it's much more complex and deep than any other civ game. the game is also more accessible (because of the dated graphics) and the ui is very simple and easy to use. Originally posted by DasaniCW:i love the graphics and lighting of civ 4, they give off a older vibe (which i like) and think they are better than the bright colors and such of civ 5. forts can be used as airbases, and 1-2 forts can be used as canals.
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If you play Civ IV with the Beyond the Sword expansion, it allows some military options that are not in Civ V. I'm not sure whether or not they can capture cities in Civ V. I like the wonder videos of Civ IV (in Civ V, you only get a still picture when you build a wonder).Ĭiv IV includes privateers (sailing ships with hidden faction identity, allowing the faction to attack and plunder the coastal cities of other factions, and take control of any ships defeated in combat, without declaring war).Ĭiv IV has wild animals in the early game. I like the Apostolic Palace and United Nations systems of Civ IV (I think Civ V only has the United Nations, so you can't recreate the power of the Catholic Church to declare crusades, or things like that). I like the espionage system of Civ IV (you get to move around spy units, which can sabotage mines, roads and railways, etc., whereas you can't do this in the Civ V espionage system). This means that individual cities can become unhappy (in Civ V, unhappiness always affects every city in a civilization). I like the city unhappiness/happiness system of Civ IV. This makes access to health resources very important. I like the city sickness/health system of Civ IV. I find this an interesting feature, allowing you to recreate the colonial period of history. This also risks an independence war, under certain conditions, like the American War of Independence.
#CIVILIZATION REVOLUTION VS CIVILIZATION 5 FREE#
Civ IV (Warlords and Beyond the Sword?) allow a faction to make some of their cities into a colony (a vassal-state), thus reducing the upkeep cost of having a very spread out civilization, and allowing the "lord" faction to get benefits, such as free resources from the vassal state, while the colony provides and controls their own buildings and military units. In Civ V only individual cities can be puppet cities, but entire civilizations cannot be vassal-states, whereas in Civ IV, a civilization can make an entire civilization into a vassal-state. I also like the vassal-state and colony system of Civ IV. I prefer the political system of Civ IV ("civics", which enable a player to change between the policies which they have discovered as technologies) and the simple religious system of Civ IV, more than the political system and the more complicated religious system of Civ V (where the player can make their own religion). a player can put their ships into a port of another civilization, if they have an "open borders" agreement.
![civilization revolution vs civilization 5 civilization revolution vs civilization 5](https://vignette.wikia.nocookie.net/civilization/images/1/16/Shaka_Zulu_(Civ5).jpg)
I like the fact that in Civ IV civilizations can put units on the same square as units from other civilizations, if they are at peace - e.g. Most people also think the combat in Civ V is more realistic, because in Civ IV, any number of units can fit on one square (the "doom stacks" which Keith Fife mentioned), but in Civ V usually only 1 unit can fit on each hexagon. Most people think that Civ V has a more realistic map layout (Civ IV has a square grid, and Civ V has hexagons). I think Civ IV has funnier leader animations, and I love the music in Civ IV. I find Civ IV more fun, and Civ V more serious. I like both games, but I enjoy Civ IV more.
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